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Författare Ämne: Patch Notes  (läst 37454 gånger)

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guest1327

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SV: Patch Notes
« Svar #30 skrivet: 2011-04-20, 22:09:12 »
Vart fanns den?  Humorn, menar jag?  jag såg då ingen... 

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SV: Re: SV: Patch Notes
« Svar #31 skrivet: 2011-04-21, 10:25:27 »
Vart fanns den?  Humorn, menar jag?  jag såg då ingen...
Skön humor att rätta stavfel med stavfel :)

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SV: Patch Notes
« Svar #32 skrivet: 2011-04-21, 15:24:19 »
Deras sjuka humor har visat sig i flera patch meddeladen. Även inne i spelet finns det flera exempel. Kvinnliga NPC:er som svimmar vid synen av en acended. Psykedilska svampar i quest, man tvättar ekorrar med såpa för att dem är smutsiga. Man får fickludd när man lootar. Skumma npc:er som bedyrar att dem är människor men säljer väldigt ickemänsklig mat (jepp dem är bodysnatchers) osv osv.


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SV: Patch Notes
« Svar #33 skrivet: 2011-04-21, 15:32:41 »
Man får fickludd när man lootar.

 :rotflmao :thumb :thumb :thumb

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SV: Patch Notes
« Svar #34 skrivet: 2011-04-21, 16:19:54 »
Ja humor finns då fasen både i spelet & patchnotes ^^
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SV: Patch Notes
« Svar #35 skrivet: 2011-04-22, 09:04:47 »
Hotfix #20: 22/4/11

RIVER OF SOULS
* River of Souls quests that have been completed may be turned in to Bourlana in Meridian and Brendnall in Sanctum.
* Quest items for Tools of Destruction and Exorcising Evil will continue to drop for any players with the active quests.
* Players are no longer offered the quest “Bolstering the Defense” by faction invaders.
* Otherworldly Sourcestone will no longer drop from death invaders or colossi.


GENERAL
* Major zone events should fire off more often and the mythical purple zone event currencies should rain from the sky! Okay, maybe not rain - but they'll be more common than they have been recently.
* Scarwood Reach: Sealing the Portal: The portal at the back of the Sagespire should be much more active now.
* Reporting spam for an offline character will no longer fail.
* Fixed a cosmetic issue causing the UI to report negative damage when damage preventing effects “attempted” to prevent more than 100% of incoming damage.  In those situations, true damage taken was (and still is) 0.

======================================
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SV: Patch Notes
« Svar #36 skrivet: 2011-04-27, 08:49:30 »
Hotfix #21: 27/4/11

GENERAL GAMEPLAY
* New and exciting Coin Lock restrictions!
* If your character is Coin Locked, they may no longer: use public chat channels, yell, /tell, modify guild membership of themself or others, modify guild quests, MOTD, member notes, guild ranks, or train guild perks. On lockdown!


ASCENDED POWERS
* Fixed a bug causing Ascended Powers to use up extra Planar Charges.

CULT SAGA
* Marshal Kevdorras can now be reminded of his faith more easily.

RIFTS AND INVASIONS
* Major zone events made to occur more regularly. For reals this time. Up to eleven.
* Tools of Destruction: Improved the drop of Shadetouched Blades from Major Death Rifts.
* Corrupt Essences should drop much more frequently for those with the Exorcising Evil quest.


COMBAT
* Fixed a bug causing NPCs to be unable to attack stealthed targets.
* NPCs will also be more responsive to switching targets when nearby opponents gain healing aggro.


ITEMS
* Zone-wide loot drops in River of Souls now only come from the more powerful non-boss NPCs.
* Genesis Pylon: The root effect from this item now breaks properly.
* Battlemaster's Jerkin now with 100% more actual stats!
* Several shields that were incorrectly set to be equippable by Clerics have been fixed; these included Bulwark of the Dragon, Arbiter's Defense, Prince's Crest, and Aegis of Souls.


CRAFTING
* Updated Windstealing Rune references to Windshielding Rune. The recipe is now purchaseable from Quartermaster Ciaba with Storm Inquisiton notoriety.
* Recipe: Exalted Bottle of Tricks now requires notoriety with the Arcane Hand, who sell the recipe.

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SV: Patch Notes
« Svar #37 skrivet: 2011-04-29, 07:19:17 »
Hotfix #22: 29/4/11

GENERAL
* Fixed an issue causing just-trained abilities to temporarily appear in the General ability category rather then under a specific Soul.
* Incomplete legacy Achievements for the River of Souls event will no longer appear in the Achievements panel.
* New characters will once again be automatically added to Level 1-9 chat.
* Scarwood Reach: Exercise in Their Frustration, Saving the Scarwood: The correct Rift for these quests should now spawn so they can be completed.

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SV: Patch Notes
« Svar #38 skrivet: 2011-05-05, 08:47:37 »
Rift 1.12: 5/4/11

SPOILS OF WAR - PRELUDE
* The Planes of Earth and Fire are suddenly showing an increase in activity, expanding their reach into zones previously left to other planar forces. Their Rifts and Invasions grow more numerous - but why?
* Look for new daily quests to appear in the cities of Sanctum and Meridian. Investigate the recent appearance of shells belonging to ancient golden dragon eggs, and mysterious coins showing up in Guardian and Defiant economies alike.
* Special reward packs for completing these new quests offer chances for uncommonly seen artifacts, rare and useful crafting materials, platinum and more. Reward packs also have a chance at containing a limited-time companion pet!


GENERAL
* Warfront-related guild quests now only progress on their proper maps.
* Multiple other quests requiring wins in Warfronts were fixed as well.
* Abandoning any variant of the Tools of Destruction quest will no longer remove Shadetouched Scepters, Blades, or Executors from your inventory. Additionally, Shadetouched Caches are no longer unique, so more than one can be held in your inventory at a time.
* Fixed a problem where some characters were not getting locked to the River of Souls raid properly.
* Shimmersand: Permanent Slumber: Fixed an issue that would sometimes prevent this quest from resetting correctly.
* Auto-AFK detection is now a bit less aggressive, so you won't get flagged AFK just for stepping away briefly.

======================================
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SV: Patch Notes
« Svar #39 skrivet: 2011-05-11, 13:39:46 »
nu jäklar har vi att göra =P
Massiv update med godis...
pga teckenlängd länkar jag patchnotes ist,,orkar inte dela upp posten i 4+ delar  :doubt

Patchnotes här... http://forums.riftgame.com/showthread.php?185421-RIFT-1.2-Spoils-of-War-5-10-11-NA-11-5-11-EU
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SV: Patch Notes
« Svar #40 skrivet: 2011-05-14, 08:21:14 »
RIFT 1.2 Hotfix #3 - 14/5/11

GENERAL
* Corrected a bug where some major Rift types had a higher chance to drop generic Rift items for Guardians or Defiants.
* Rare and Epic Planar Currency now list the zone names where they can be obtained in their descriptions.
* You can one again loot coin from the Dusty Sack.
* Resolved an issue with the Visions of Future Past event not completing properly in some zones.
* Minor Rifts now count toward zone Defender achievements. An additional pass was done to ensure various unique Rifts were represented in the Defender achievement criteria.
* Expert and Raid Rift Achievements now only require completion of the final boss stage of the Rift.
* Fixed Guardian Wardstones in Stillmoor not announcing which ones have fallen during a zone event.
* Empty Rift loot containers should stop hanging around when they should have disappeared.
* Using short-range teleport abilities while Polymorphed will no longer result in your character disappearing from the screen.
* Resolved incompatibility with CrossOver / Wine.

LFG
* When joining a group formed through the LFG tool, the role icon for your character will display as the role you joined the group for, regardless of your current spec's suggested icon.
* Re-entering an LFG dungeon on a corpse run will no longer reset the location to which you return when leaving the LFG dungeon normally.
* Raised the maximum level cut-off when using LFG for standard Dungeons. This should allow characters to still queue for Standard Dungeons while they award experience.
- Realm of the Fae now has a maximum LFG level of 22
- Iron Tomb now has a maximum LFG level of 24
- Darkening Deeps now has a maximum LFG level of 28
- Deepstrike Mines now has a maximum LFG level of 31
- Foul Cascade now has a maximum LFG level of 37
- King's Breach now has a maximum LFG level of 42
- Runic Descent now has a maximum LFG level of 47


SOULS
* Bard: Fixed soul point-boosted Fanfare of Power being overwritten by weaker Strength or Dexterity buffs.
* Bard: Verse of Rebirth should now properly grant the resurrected target 20% health and mana.
* Nightblade: Fixed a bug where Marksman's Pedestal and Sniper's Pedestal would cause Conceal to be removed if the Nightblade stepped over the pedestal.
* Saboteur: Fixed a bug here Annihilation Bomb with Demolition Specialist triggered 10 Blast Charge effects on the target when properly timed with Detonate.


QUESTS
* Fixed a problem causing Guild Quests to occasionally not update when closing Rifts.
* Some of the Guild Quests involving Mining had an incorrect third quest objective, and have now been fixed.
* Cult Saga: A Family Affair: Jiles should now be able to aggro with fewer issues.
* The quest 'Taking the Fight' now correctly appears in the quest journal category for Sanctum or Meridian, as appropriate.

IRON PINE PEAK
* An Unbearable Burden: Can be completed normally once more.

SCARWOOD REACH
* Guardians can now obtain the quest from Azdea's dropped Treasure Map.

SHIMMERSAND
* Damage Control: Fixed an issue which caused Victaeus to fail to give credit when killed,
* Forceful Persuasions: Players should now be able to properly subdue and question the Mist Speaker.

STILLMOOR
* Where the Dead Rest: Fixed an issue that caused players to be unable to speak with Obrivic's Sentinel after collecting the key pieces.
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SV: Patch Notes
« Svar #41 skrivet: 2011-05-20, 07:57:30 »
RIFT 1.2 Hotfix #4 + #5 - 19/5/11

GENERAL
* Adjusted the difficulty of some lower level zonewide events.
* Moonshade Highlands: Fixed some issues that caused the Aelfwar Emissary rare spawn to be even rarer than intended.
* Shimmersand: Damage Control: Fixed an issue that caused the Victaeus encounter to break if he died on top of an Earth Beacon.
* Silverwood: The Rift 'Red Scale' will now count toward quests and Achievements requiring you to close Rifts in Silverwood.
* Increased the mail box soft cap from 200 to 500.  You may no longer create or bid on auctions if you’re at or above the soft cap.


LOOKING FOR GROUP
* The system will block a mid-instance LFG party leader from accidently overwriting their group's Replacement LFG request with a LFG queue for a new instance -- the leader will have to dequeue from the Replacement LFG request first.
* Players that have been incorrectly locked out of all instances due to a bug in the LFG system will no longer be locked out. Enjoy your dungeoneering!
* Players added to a group as a replacement for a partially completed dungeon will no longer be stranded outside the dungeon if the leader is also outside when the match is made.
* Fixed a bug where group leaders did not correctly receive a popup offering to search for a replacement if the leader was outside of the dungeon when a group member left.
* Removed annoying LFG pop up replacement spam when an entire group is leaving one LFG-formed dungeon for another.
* Fixed lockouts not being set when finding Random LFG dungeons. Players doing Random LFG dungeons will be locked to them the first run as they would if they entered normally. The Random LFG tool will then bypass any instance locks of party members for any dungeons repeated before the lockout expires.


GILDED PROPHECY
* Thalguur: The 'Power of Luxury' buff now grants 40 attack power per application, up from 20. That's TWICE AS MUCH LUXURY!
* Corrected an issue causing physical attacks to deal less damage than intended to NPCs and Bosses in the Sliver. Several NPCs have had their hit points slightly increased to compensate for the large increase in melee damage from players.


DUNGEONS & RAIDS
* When a raid leader goes offline or leaves, the Raid will always select an online member as the new leader.
* Achievement: Expert Abyssal Precipice: Defeating Kaler Andrenos and Majolic the Bloodwalker now gives proper credit for killing Expert versions of those NPCs.

DARKENING DEEPS
* Expert: Scarn's Molten Phlegm debuff now has the correct border color and no longer stacks on players.

FALL OF LANTERN HOOK
* Fixed Scorching Shards not always despawning properly.
* Reduced the damage radius of Scorching Shards to match the visual effect.


CRAFTING
Updated the Brilliant and Blazing Resistance Rune recipes. They should now use valid consumable items dropped from rifts instead of essences.


UI/SETTINGS
* Returned the lost arrows to character creation sliders.
* Waypoints set on the world map will no longer persist into warfronts.
* Reworked the Search feature on the Artifacts panel:
  - Removed 'By Name' from dropdown menu.
  - Removed 'By Item' from dropdown menu.
  - The Search field is always visible and the item icon has been removed.
  - Right-clicking an Artifact in your inventory fills the Search field with the name of the Artifact and performs a search.
  - Changing the dropdown selection while searching will filter results based on the selection.
  - You can search for an artifact in just the Completed, Incomplete, or Turned in sets in addition to all sets.


CLIENT
* Facebook integration should be up and running again!
* Fixed a bug where the mouse could start to become unresponsive.

=====================================



RIFT 1.2 Hotfix #6 - 20/5/11

GENERAL
* The Defiant Rift quest, 'No New Taxes', should now progress properly when completing the Auricore Forerunners Rift.
* Fixed a bug where players and groups who were locked to incomplete dungeons would be blocked from using LFG to queue for another specific dungeon (or from using the LFG Quest page).
* Low-level characters reported for spam are now aggressively filtered.
* Hopefully fixed a bug where the camera would spin around in situations with lots of mouse input, for reals and truly.
* LFG: Fixed a bug with LFG Random dungeons not ignoring lockouts - you should once again be able to enter a dungeon you already have a lockout for through the Random Dungeon queue.

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SV: Patch Notes
« Svar #42 skrivet: 2011-05-24, 17:47:37 »
Press Release - RIFT™ TO OFFER FREE CHARACTER TRANSFERS

    RIFT™ TO OFFER FREE CHARACTER TRANSFERS

    Gather your friends in RIFT and play anywhere, any time

    When the next major RIFT™ update hits early this summer, subscribers will be treated to a surprise – free character transfers. Trion Worlds announced today that with RIFT 1.3, players will have the ability to move to select servers in their territory once each week, taking all items, achievements, and titles with them. Additionally, guild leaders will be able to move their guild’s level and experience.

    “MMOs are all about playing with your friends no matter which server they’re on, and that’s why we’re offering this as a free service to our subscribers,” said Scott Hartsman, Executive Producer. “RIFT is both a game and a service, and adding free server transfers is just one more way we can make this the best possible MMO experience available.”

    Whether you want to play with friends, check out a new server, or avoid queue times on highly populated servers, you’ll be free to move about Telara. As a part of this grand experiment, there will initially be no limits on the number of times you can transfer your characters or guild.

    Character transfers will remain a free service for the foreseeable future, and could become a permanent addition to the RIFT experience. Subscribers will be able to perform the transfers inside of the game itself once the patch is live.
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SV: Patch Notes
« Svar #43 skrivet: 2011-05-26, 09:01:43 »
RIFT 1.2 Hotfix #7 - 26/5/11

GENERAL
* Raid warning text for certain boss abilities should appear immediately rather than fading in, so you have more time to react.
* Fixed an issue with some quest items that had a use time and would give quest credit at the start of the usage instead of the end of a successful use.
* Iron Pine Peaks: The missing Defiant quest for this zone is now available - 'Stay Frosty', my friends!
* Runic Descent: Additional safeguards have been added to prevent rare crashes of this instance.
* Item: Adorned Shadeshard: Stacks of the Spell Power bonus from this item now get properly removed for each successful cast.


LOOKING FOR GROUP
* While waiting for a dungeon group, switching roles to one you did not select to play when queueing will no longer drop your party from the LFG queue.
* The LFG ready check window should no longer remain on-screen even after you've left the LFG queue.


PVP/WARFRONTS
* Diminishing returns immunity timers now end 15 seconds after the initial application of movement-impairing effects, down from 24 seconds.
* Port Scion: Fixed an issue where players would sometimes not respawn properly at the Bridge when their faction controlled it.
* Port Scion: Idol of the Planes, Idol of the Gods, Planar Capacitor, and Planar Flux icons can now be seen on the map from anywhere in The Battle of Port Scion.
* Port Scion: Slightly adjusted the hit points of bosses and objectives.
* You can once again remove members from a pre-made party while in a Warfront - and it won't kick them out of the Warfront raid and leave them all on their own!


UI/SETTINGS
* Added a 'Unit Starting Price' field to the Auction tab of the Auction House. This lets you set a starting price per-item when listing a stack of items.
* NPC casting bars should better match the actual duration of the ability being cast, fixing some cases where they showed an incorrectly long casting time.
* Fixed a bug causing Artifacts with very long names to not show any Artifact Sets to add them to.

======================================
RIFT 1.2 Hotfix #6 - 20/5/11

GENERAL
* The Defiant Rift quest, 'No New Taxes', should now progress properly when completing the Auricore Forerunners Rift.
* Fixed a bug where players and groups who were locked to incomplete dungeons would be blocked from using LFG to queue for another specific dungeon (or from using the LFG Quest page).
* Low-level characters reported for spam are now aggressively filtered.
* Hopefully fixed a bug where the camera would spin around in situations with lots of mouse input, for reals and truly.
* LFG: Fixed a bug with LFG Random dungeons not ignoring lockouts - you should once again be able to enter a dungeon you already have a lockout for through the Random Dungeon queue.

==================
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SV: Patch Notes
« Svar #44 skrivet: 2011-05-27, 07:22:40 »
======================================
RIFT 1.2.1 - 5/27/11

GENERAL
* Cult Saga: Final Epic weapon rewards have been upgraded in power!
* Guild Perk: Planar Protection now consumes only one Planar Charge, only from the caster, and not other group members.
* Brought the Fire Rift Raid difficulty more in line with other Rift Raids.
* Shimmersand: Damage Control: Fixed an occasional bug with the Earth Beacons and this quest not resetting properly.
* Crafting Daily quests will no longer take you above the intended Notoriety rank with the Quarry Rats, Granite Falls, or the Arcane Hand.


ITEM SELLBACK/PURCHASE CONFIRMATION
* Any item purchased with a special Currency will have a confirmation pop-up on purchase.
* Any item purchased with platinum/gold/silver with an Uncommon rarity or higher will have a confirmation pop-up on purchase.
* You may now sell back items for a full refund under the following circumstances:
  - A single item, not a stack of items.
  - Within 30 minutes in-game time from purchase (the 30 minute timer stops counting while you are offline)
* Modifying the item with a Rune or temporary effect will cause it to no longer be fully refundable.
* Dyeing the item will cause it to no longer be fully refundable.
* If the item has left your character by mail, trade, or Auction House listing, it will no longer be fully refundable.
* If the item was used to activate a quest or update a quest objective, it will no longer be fully refundable.
* Item tooltips will show a full 'Return Price' while still within the refund period. Once the 30 minutes have passed or the item is made ineligible for a full refund, the tooltip will display the normal resale price.
* Items that have been returned for a full refund will not appear in the Buy Back list.


PVP/WARFRONTS
* The following objects can no longer be interacted with while under the effect of Slip Away, Twilight Transcendence, Scatter the Shadows, Defer Death, or Phase Shift:
  - Black Garden: The Fang of Regulos
  - The Codex: all control points
  - Whitefall Steppes: the Sourcestone
  - Port Scion: Sourcestone and capture points
* Using Slip Away, Twilight Transcendence, Scatter the Shadows, Defer Death, or Phase Shift while carrying Sourcestone in Whitefall Steppes or The Battle for Port Scion will now cause the sourcestone to drop.
* Respawning in a Warfront now regenerates energy and power more quickly for Rogues and Warriors.
* The Codex: Reduced the amount of time it takes to flip control of a control point.
* The Codex: Increased the maximum match duration to 20 minutes.
* The Battle for Port Scion: The Bridge respawn point now becomes unlocked after the match has been running for one minute. The amount of time it takes to gain control of the respawn point has been halved.
* The Battle for Port Scion: Returning Sourcestone no longer grants a buff to your team members.
* The Battle for Port Scion: Slightly updated the paths that the heroes take when spawned from defeating the Endless boss. They now more regularly assault the southern objective on each side.
* The Codex has been updated with alternate routes out of the spawn areas for both teams.  Several sections of the terrain have also been smoothed out to avoid wonky movement.


SOULS
* Fixed an issue causing Synthesis, Righteous Mandate, and a few other effects to not end properly when their caster logged off.
* Inquisitor: Ritual of Judgment: This once again applies properly to the DoT portion of Sanction Heretic.
* Vindicator: Fixed a couple of issues with the Subdue ability. This was previously only working on three of the Warrior taunts (Incite, Grim Lure, and Spark), and will now properly apply for any taunt used. Subdue can no longer be used against NPCs that are not player pets.

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