Changelog
Patch 1.2
* Fix for crash caused most commonly occurring on servers experiencing lag. This crash would happen most often when claiming a new city when playing in a region.
* Fix for server select dialog not appearing on start-up if the server the player was last on is not available.
* Disabled Cheetah speed. Cheetah speed is is now the same as llama speed.
* Crash fix for finding closest points.
* Crash fixes in transport and pedestrian code.
* A fix cities having processing problems associated with helicopters.
SimCity Update 1.3 Update: 03/09/2013
This update to SimCity contains the following updates and fixes:
General
• Fix for a crash related to the highway interchanges and vehicles.
• Traffic was optimized for complex road sections.
• Fix for a specific case of city processing that forced players to rollback their cities to a previous state.
• Fix for a crash some players saw when exiting their city.
• Rapidly clicking or accidently double clicking the Claim city button will no longer create multiple regions.
• We temporarily removed filtering by friends and maps on the Join Game screen to better support database performance. Players can still find friends' regions by going to their friends' profile pages.
Servers
• Various database optimization to address issues with connecting to our servers
• We've added 8 new servers (Oceanic 2, NA East 3, NA West 4, EU West 5, NA West 3, EU East 4, NA East 4 and EU West 6).
SimCity Update 1.4 Update: 03/10/2013
This update to SimCity contains the following updates and fixes:
General
• Update to the “select a server” dialog in the game launcher. This will now indicate which servers you have active cities on
Note: At the moment, it is going to be showing the icon for any server you’ve been to as a player. We’ll be updating this soon to show how many regions you have (X/10) per server. We know this is a little confusing for now, but we will improve.
• Fix issue where selection shard did not display when previously selected server is down
• We've fixed a problem where some players were getting stuck when switching shards in the server select menu
Servers
• Opened 1 new server, Antarctica
Update 1.6.1
General:
•Turned regional Achievements back on!
•Update so new players will go through the Getting Started Scenario only once. Those playing before the update must go through the Getting Starting Scenario once before they will see the Play menus when switching servers
•Fix for a gameplay crash
•UI improvement: Increased time showing system alerts for readability
•Graphics: shader change to improve look of walls and parking lots
•It’s now easier to place airport runways
•Budget transaction optimization to increase performance
•Update of Buffers on buildings to save memory
•Performance improvement for lower end machines
Servers:
•DB performance upgrades improves response times
Update 1.7
• Traffic Improvements: Tuned traffic congestion and fixed some intersection traffic issues.
• Traffic improvements: Emergency Vehicles will drive in empty lanes to get around traffic at intersections.
• Traffic improvements: Emergency and Delivery vehicles get priority over regular traffic when leaving garage.
• All units and buildings can now be demolished using the bulldoze tool.
• Performance improvements for low spec systems.
• New Server: Asia 2 will be released Tuesday afternoon (PDT)!