Några av de viktigaste inställningarna på vår CoD World at War server
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// Client Issues// Maximum Clients
set sv_maxclients "26"
set sv_privateclients "4"
// Client's Min/Maximum Pingset sv_minPing "0"
set sv_maxping "155"
// Automatic Team Balanceset scr_teambalance "1"
// Hardcoreset scr_hardcore "1"
set scr_oldschool "0"
set ui_hud_hardcore "1"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"
set scr_game_allowkillcam "0"
// Health Issuesset scr_player_healthregentime "10" // std is 5
set scr_player_maxhealth "30" // std is 100
// Friendly Fireset scr_team_fftype "1"
// Red Crosshairs while over enemyset g_redCrosshairs "0"
// Revive playersset scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"
// Respawn Settings - Genaralset scr_player_forcerespawn "0"
set scr_player_respawndelay "6"
set scr_player_suicidespawndelay "6"
// Sprint Settingsset scr_player_sprinttime "4"
// Perk Settingsset scr_game_perks "1"
set perk_armorVest "22" // std is "75"
set perk_bulletDamage "12" // std is "40"
set perk_explosiveDamage "10"// std is "25"
set perk_fireproof "25" // std is "55"
set perk_flakJacket "25" // std is "75"
set perk_flakJacketMaxDamage "25" // std is "75"
set player_lastStandBleedoutTime "20" // is "30"
// Vehicle Perk Settingsset vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"
// Hardpoint Settingsset scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"
scr_hardpoint_artilleryCanonCount "3" // std is "3"
scr_hardpoint_artilleryCanonShellCount "4" // std is "5"
// Dog Settingsset scr_dog_count "6" // Total amount of sog released per wave. Std is "8"
set scr_dog_hardpoint_interval "180" // How lonng you have to wait before you can release dogs again. Dtd is "180"
set scr_dog_health "50" // std is "100"
set scr_dog_max_at_once "4" // How many dogs alive at map at the same time. Std is 4
set scr_dog_time "60" // Time dogs stay at map. Std is "60"
// Gametype Settings// KOTHset scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "6"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "250"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "30"
set koth_capturetime "10"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "30"
set koth_spawntime "0"
// CTFset scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "6"
set scr_ctf_roundlimit "2"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "5"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"
// DOMset scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "6"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_waverespawndelay "0"
// TDMset scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "6"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "1800"
set scr_tdm_timelimit "20"
set scr_tdm_waverespawndelay "0"
// TWARset scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "5"
set scr_twar_timelimit "10"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
// Map_rotation (available gametypes: dm, tdm, dom, sab, sd, ctf, koth, twar)
gametype tdm map mp_airfield
gametype tdm map mp_asylum
gametype ctf map mp_outskirts
gametype tdm map mp_castle
gametype tdm map mp_shrine
gametype tdm map mp_courtyard
gametype ctf map mp_suburban
gametype tdm map mp_downfall
gametype dom map mp_shrine
gametype tdm map mp_hangar
gametype tdm map mp_makin
gametype tdm map mp_outskirts
gametype koth map mp_hangar
gametype tdm map mp_roundhouse
gametype tdm map mp_seelow
gametype tdm map mp_suburban
gametype dom map mp_downfall
gametype twar map mp_hangar
gametype dom map mp_outskirts