Igår rullade tydligen Game Update 53 ut på testservern. En av de stora förändringarna är att "Racial Traditions" får en ansiktslyftning, med nya förmågor och färdiga grundförmågor - "versioner" för de olika raserna.
Dessa versioner verkar vara 4 till antalet och ger plus på förutsättnigarna att vara Tank, scout, caster eller diversearbetare.
Vidare är versionerna låsta till raser - Vilket gör att olika raser är bättre på olika klasser. En gnom har till exempel version 3 på sin racial bonus, vilket gör honom bra som scout. En sarnak däremot har version 1, vilket lämpar honom för att bli tank...
Här under är en sammanställning gjord av en av testarna - Subject to change, off course...
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Barbarians
Inate:
* Immunity to Stun, casting Instant, Recast 5min, Duration 10s
* Sprint into Battle (+10 sprint Speed 30% less initial power)
* +5% Run Speeed
USES VERSION 1
Dwarves
Inate:
* Ultravision
* Reduced Mining Speed by 1s
* Grants Skill: Disarm Trap
* +5% Run Speeed
USES VERSION 1
High Elves
Inate:
* Infravision
* 10% power reduction in Transmuting.
* Reduced Falling Speed
* Teleports caster to group member in zone (recast 12hours, none combat)
USES VERSION 2
Frogloks
* Unknown, locked on test
Fae
Inate:
* Infravision
* increases speed by 50%, casting 1s, recast 5min
* Reduced Falling Speed
* Glide
USES VERSION 3
Wood Elves
Inate:
* Infravision
* Reduces Time to gather/forest by 1s
* +5% Speed
* Traking
USES VERSION 3
Halflings
Inate:
* Infravision
* Improves Duration of all food by 25%
* Pick Pocket casting 1s recast 5min
* Traking
USES VERSION 3
Erudite
Inate:
* Aura Vision
* Reduces Max Falling Speed
* Waterbreathing
* Teleports caster to group member in zone (recast 12hours, none combat)
USES VERSION 2
Gnomes
Inate:
* Ultravision
* Reduces power cost of tinkering by 25%, Increases Tinkering by 10
* Repairs all equipment, 12hour recast
* Grants Skill: Disarm Traps
USES VERSION 3
Half Elves
Inate:
* Infravision
* Reduces time to gather or forest by 1s
* Tracking
* Increases duration of drinks by 16.67%
USES VERSION 4
Human
Inate:
* All harvesting reduced by 0.5s
* Reduces Awarenes of Enemies, Casting 3s Recast 3min
* Reduces recast time on city call spells by 10min
USES VERSION 4
Kerra
Inate:
* Sonicvision
* Grants Ability: Safefall
* increases speed by 50%, casting 1s, recast 5min
* Tracking
USES VERSION 4
Arasai
Inate:
* Ultravision
* Reduces Max Falling Speed
* increases speed by 50%, casting 1s, recast 5min
* Glide
USES VERSION 3
Dark Elf
Inate:
* Ultravision
* +5% Speed
* Reduces Max Falling Speed
* Teleports caster to group member in zone (recast 12hours, none combat)
* +100% Melee crit bonus, +100% Double attack, +50 Base CA, increases all back attacks by 100%, Increase poison trigger by 350%, increases poison damage by 100%
USES VERSION 3
Iksar
Inate:
* Aquavision
* Out of Combat health regernation of caster by 5 (persume this scales)
* Water Breathing
* Grants Ability: Safefall
USES VERSION 1
Ogre
Inate:
* Immunity to Stun, casting Instant, Recast 5min Duration 10s
* Ultravision
* Reduces Mining Time by 1s
* Enlarge Caster by 20%
USES VERSION 1
Ratonga
Inate:
* Pick Pocket, casting 1s recast 5min
* Sonicvision
* Grants SKill, Disarm Trap
* +5% Speed
USES VERSION 3
Sarnak
Inate:
* Aquavision
* 50% Speed casting 2s recast 5min
* Reduces all harvesting by 0.5s if not on a mount.
* 5% Speed
USES VERSION 1
Troll
Inate:
* Ultravision
* Out of Combat health regernation of caster by 5 (persume this scales)
* Immune to Fear, Casting 1s recast 5min, Duration 20s
* Increases duration of tradeskill food by 25%
USES VERSION 1
Version 1 ~ This seems to be tank skill based; reguardless of class picked
Attributes (These Scale)
* STA & WIS
Combat (Unsure if these scale)
* +5 Ministration or +5 Disruption/Subjugation
* Casting Speed of Beneficial OR Hostile Speed increased by 2%
* +5 Defernce, +5 Parry, +5 Deflection,
* +2 Deflection, +2 Shield Effectiveness
None Combat
* Increased drink duration by 10%
* Out of Combat power regen increased by 6 (this scales with level)
* Reduced Falling Damage by 15%
* Heal: 2% of max health, recast 1s casting 2s (out of combat only)
Pools
* Increase Power by 3%
* Increase Health by 3%
Resists
* Increased Physcial (mitigation)
* Increased Arcane
Version 2 ~ This seems to be caster skill based; reguardless of class picked
Attributes (These Scale)
* INT & WIS
Combat (Unsure if these scale)
* +5 Ministration, +5 Defence
* +5 Subjugation, +5 Disruption
* Increases +heal and +Spell (this *does* scale with level)
* 2% Casting Speed increase
None Combat
* Mount Speed +5%
* +20% duration of tradeskileld drinks
* +20% duration of all potions
* Out of Combat power regen increased by 9 (this scales with level)
* Reduced Falling Damage by 15%
Pools
* Increase Power by 3%
* Increase Incombat Power Regeneration by 5 (persume this scales)
Resists
* Increased Elemental
* Increased Arcane
Version 3 ~ This seems to be scout skill based; reguardless of class picked
Attributes (These Scale)
* STR & WIS
Combat (Unsure if these scale)
* +5 ranged, +5 piercing
* +2 Double Attack, +2 Ranged Double Attack
* +5 Ministration
* 2% Beneficial/hostile casting Speed increase
None Combat
* 15% increase in stealth movement
* Increases trigger count of poisons by 25%
* +10% duration of tradeskilled drinks
* Out of Combat power regen increased by 6 (this scales with level)
Pools
* Increase Power by 3%
* Increase Power by 1% Increase Health by 2%
Resists
* Increased Noixous
* Increased Arcane
Version 4 ~ This seems to be a mixture of abilities (crusader, bard?)
Attributes (These Scale)
* STR & INT
Combat (Unsure if these scale)
* +5 Defence, +5 Disruption
* +1 MC, +1 RC, +1HC, +1SC, +1SE, +1 Deflection
* +5 Crushing, +5 Slashing
* +1% Casting Speed, +1 RDA, +1DA
None Combat
* Duration of Food +15%
* Out of Combat power regeneration increased by 9 (Scales will level)
* Increases Sprint Speed by 10, reduces initial power cost by 33%
* +5% Speed
Pools
* Increase Power by 3%
* Increase Health by 3%
Resists
* Increased Physcial
* Increased Elemental