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Författare Ämne: Heralden - Nyheter om Vanguard  (läst 49499 gånger)

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SV: Heralden - Nyheter om Vanguard
« Svar #15 skrivet: 2007-02-05, 08:45:21 »
/claim

Claim list when finished write "/claim #?" number of your choice.
1. Airo as questing partner
2. Xzibit as questing partner
3 Both above as slaves


/claim #3 "enter"

YES !

 :lolabove
AVAST CLEARED !

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« Svar #16 skrivet: 2007-02-05, 09:00:27 »
 :lolabove

Nonono! Me mistress, you slave!

/Madame Airo, dropdead sexy necrophile with a D-cup

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« Svar #17 skrivet: 2007-02-05, 09:48:09 »
Enligt den officiella hemsidan så ligger prestandaförbättringar för klienterna, vi alltså, högt på prioriteringen. Bra!

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« Svar #18 skrivet: 2007-02-06, 15:38:02 »
Vanguard Build 1737 Patch Notes 2/6/2007


GAMEPLAY NOTES
- You can now use rescues on allies behind or in front of you as long as there are not objects in the way (360 degree line of sight).
- Levitate physics have been modified. In open air, you now drop faster by default, and if you are looking down, you can drop even faster. You also no longer stop instantly (though you do stop much faster than our earlier beta implementation) and it should be easier to climb steps and slopes than it was before.
- AoE spells will no longer hit town NPCs.
- AoE spells will now acquire targets when the spell goes off (not only when the spell casting starts).
- NPCs that you have fought should now have their name color properly reset when you die.
- Added feedback messages to indicate someone is out of the PVP soft level range for awarding coin or infamy.
- Players now only have access to learned abilities belonging to their class.
- Enemies tagged by another player or group can no longer be charmed.
- When charming an NPC, debuffs and DoTs from players are now stripped.
- Varanthari Mount can now be used at level 7.
- Invisibility effects will now have the proper chance to wear off prematurely.

ADVENTURING
- Cleric – Fixed the particle effects on Renewal, you should no longer recast the spell every tick.
- Druid - Phenomena upgrades are now learned via use.
- Druid – Removed level 50 Phenomena from trainers.
- Druid - All phenomena of the same type should now be on the same refresh timer.
- Necromancer – Increased damage for claw grafts
- Necromancer – Removed broken grafts from loot tables.
- Necromancer – Added improved and new claw grafts to loot tables.
- Necromancer - Fixed the guardian’s taunt ability.
- Necromancer - Fixed the guardian’s auto attack
- Necromancer - Fixed the slayer’s auto attack.
- Psionicist – Timestop is now instant cast.
- Rogue - Completed the first pass on new rogue animations, particles, and sounds for abilities.
- Sorcerer - Amplify Destruction now increases damage by 50% instead of a flat 150.
- Sorcerer - Chromatic Barrier will now display 6 icons – one for each resistance type.
- Warrior - Taunting Strike II, III, and VI can now be trained.

CRAFTING NOTES
- Crafting Advisors have more information on specialization, tiers, and learning continental styles. More to come!
- Added additional Novice and Amateur armor recipes to Blacksmith and Outfitter instructors.
- Novice armor secondary component recipes are now given sooner to compensate for added armor recipes.
- Crafted robes should now have their continental effects properly attached.
- The cost of Exotic Goods has been increased.
- Fixed bug with Pocketed Artisan’s Cloak that was causing it to give more stats then what was displayed.
- Fixed issue with crafted bows that prevented them from working properly with some abilities.
- Halgarad blacksmiths now have to turn in the improved hammer for the last part of their novice quest.
- Striking dust is more powerful.
- Added a bunch of recipe scrolls to the work order rare tables for all trades and specializations.
- Fixed item level issue with crafted rods (were showing as 10 levels higher then they should).
- Spears of Hexes were corrected from spell focus to heal focus.
- The Kojan elemental jewelry quest is now non-repeatable as intended.
- Reduced the importance of station skill in reducing complication frequency.
- Corrected the description text on orbs.
- End actions have been adjusted and no longer show unnecessary item requirements.
- Arming the Shaletooth Tower quest should now ask for the proper items to be completed.
- The upgrade to bellows damage has had its name changed to remove any doubt as to who it is.
- Fixed armor recipe descriptions not displaying proper ingredient quantity requirements.

DIPLOMACY NOTES
- Envoy Wyria has rejoined the living, is no longer missing her thoracic and abdominal cavities, and will be dressed properly.
- Horselord Tarqar is now interested in parleying about Civic Diplomacy.
- Failure in Civic Diplomacy now takes faction in a scaling manner based on the skill level of the NPC… low skill opponents (skill 50-100) take very little faction, while high skill opponents take a large amount of faction on a loss.
- Speaker’s Mantle rarity increased to match other Collector’s Edition cloaks.
- Most Civic Diplomacy NPCs now have more reasonable decks between skill 50 and 100. Between skill 100 and 200 the difficulty ramps up, and above 201 the difficulty goes up dramatically.
- One Fell Swoop adjusted to match other Statements of its class.
- The quest “Unholy Dealings” in the Qaliathari newbie line should one again be working properly.
- The halfling quest, “The Face of Death,” will now properly force abandon when the 10-minute timer fails to alleviate confusion about incompletion.
- The Civic Diplomacy Trainers will now take two of any Hearsay to complete the quest, as opposed to only Blackmail Hearsay.
- Nalzen Hunt’lar will now give out the proper cards on the second Diplomacy Tutorial.
- Orcs and Goblins now have their very own set of horse quests upon which no one tries to kill them. See Governor Jalixfin to begin them.
- Corruption At the Embassy now has a corrected reward set.
- “Legend of the Blue Boar” and other quests now available in Three Rivers.
- Horse quests all have had their parley difficulties reduced to 50 across the board.
- Depressing Black Onyxes, Amber Rings, and Hilthorn’s Signet Ring are all sellable to a vendor now.
- Matters of the Hearth is now available to all players over 40 skill.
- Most horse quests are at a lower difficulty now.
- More quests have been added to the beacons in Temple of Dailuk
- Known issue: Some Informants are not behaving correctly.
- Known issue: Until next art update, some Diplomacy Held items will not appear on your character.
- Dark Elves - You can now learn the ability “Elocution” from Nalzen Hun’tlar in Hathor Zhi, previously he didn’t think you were worth the effort, but now he’s changed his tune.
- High Elves - Tanalion Atilmo, the Palace Seneschal, has decided to grace you with his wisdom of the Absolution statement. Go with the queen’s blessing.
- Gnomes - Praise the Underking! Upside Affairs has recently developed a new statement to use in their dealings with the upsiders. Commissioner Adnomid Epgar of I-4 will now teach you the Absolution ability
- Kurashasans - Ragan Fulgar is eager to teach you a new method of manipulating the people of Telon to the will of the Council. Ragan will now teach Kurashasan diplomats the statement Disillusion.
- Goblins - Governor Jalixfin has had enough of the Orcs bossing him and his allies around, he is willing to teach any goblin diplomat the statement Absolution in an effort to gain some semblance of control over his city.
- Orcs - Warchief Zowb is warchief because he is both strong and wise. He is willing to teach Orc diplomats the statement Resolution, to put an end to the bickering in the war council.

WORLD POPULATION NOTES
- Coast of Ahgramun - Creatures in the Coast of Ahgramun should no longer show as being stuck.
- Coastal Graveyard - More named have been added to Siren’s Rock in Coastal Graveyard.
- Gardens of Xia’Liu - The levels on the creatures guarding the path leading to the Gardens of Xia’Liu has been brought more in line with the beginning part of the dungeon.
- Hilsbury - Many population tweaks in Hilsbury to reduce agro/assist radiuses and tweak mob placement, especially inside the mansion.
- Hilsbury - Reworked quest rewards and added choice rewards to all 3 of the library book quests. The books themselves are also now tradable.
- Hilsbury - Tweaked drop rates and spawns rates of named mobs, specifically inside the library.
- Hilsbury - Temporary disabled the vampire curse quest while it is reworked. The creatures will no longer curse you, but if you already have the curse the effect will remain and do nothing for the time being. Stay tuned for future additions.
- Items - Meteor Shroud now gives stat bonuses.
- Lakeview - There’s a new soloable quest in Lakeview, “Halfling Bandits.”
- Landsview - NPCs within Landsview are now slightly higher in level and have appropriate appearances.
- Lord Tsang’s Tomb – The Legendary Weapon Quest from Lord Tsang’s Tomb has been adjusted to allow players to select which weapon they want to upgrade
- Lord Tsang’s Tomb – The Legendary Weapon Quest from Lord Tsang’s Tomb has been adjusted to allow players to upgrade all the weapons, one at a time.
- Lord Tsang’s Tomb - The Legendary Weapon Quest from Lord Tsang’s Tomb has been adjusted to not take Lord Tsang’s Key if you fail to kill the five generals.
- Lord Tsang’s Tomb - The Lord Tsang weapon quest has been fixed so the Inscribed Pillars will now no longer turn and face the player when initiating contact. They will also properly DoT the player.
- Lord Tsang’s Tomb - Tsang’s five generals in the final battle of the Legendary Weapon quest line should no longer unexpectedly despawn while players are doing the event. If they remain un-aggroed for 30 seconds, however, they will despawn and the encounter will end.
- Renton Keep - Renton Keep trainers now share the faction with the rest of the citizens.
- Renton Keep - - Aniike Willems should no longer have a fairy floating above her head.
- Temple of Dailuk - Quest: Find Apenlippe: The journal is now available on Apenlippe’s corpse.
- Temple of Dailuk - Quest: Bird Hunt will not update properly
- Temple of Dailuk - Quest: Savory Meats: The meat will stop dropping for players who finished the quest, and start dropping again for players who have not.
- Tharridon’s Quarry – Leashing issues have been addressed in Tharridon’s Quarry.
- Tharridon’s Quarry - Aggro and assist has been adjusted in Tharridon’s Quarry.
- Tharridon’s Quarry - The hobgoblin leaders within Tharridon’s Quarry now take a break from time to time (everyone needs to relax sometimes).
- Tursh - There’s a new soloable quest in Tursh, “Saving the Baron’s Deer.”
- Quests - The quests Rare Opportunity, The Final Assault, and Word of Scale have been updated with the proper Travel Journal Entries.
- Quests - There are many quests in game that will now appear as “Small Group.” Previously, they were less accurately marked as “Solo” or “Group.”
- Quests - Several repeatable quests have had their rewards reduced.
- Silverlake - The quest ‘Zarian Netherbeasts’ in Silverlake now requires only one Zarian Netherbeast to be slain.
- Vault of Heroes - Cave of the Urugog in Vault of Heroes has had its difficulty increased.
- Veskal’s Exchange – Many Kaon around Kaon’s Ridge in Veskal’s Exchange have become small group content.
- Veskal’s Exchange - The graveyard in Veskal’s Exchange should be more in line with the level range of the rest of the chunk.

GUI NOTES
- All sections of your recipe book will remain correctly populated after crafting.
- Bug fix: New group members will now see the correct current group loot mode of the group they are joining in their UI.
- The Name and Level Min/Max fields in the Find window will now work as intended.
- Long ability names will now show up correctly in the ability book.

CODING
- Eliminated some extraneous whitespace that was appearing in the chat buffer.

~The Vanguard Team

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« Svar #19 skrivet: 2007-02-08, 10:05:52 »
Game Update February / 07 / 2007

GAMEPLAY NOTES
- You can now type /portrait to upload your characters portrait to www.vgplayers.com
- Player Housing – Plot upkeep costs have been increased to their intended values.  Please make sure you have sufficient funds in your escrow account.
- Out of combat energy regeneration rates have been decreased to encourage the use of food. It is still faster than in combat energy regeneration.
- The critical hit weapon bonus on fast weapons has been reduced to 5%. The same rules apply for dual wielding giving you 2.5% critical hit bonus from the off-hand.
- Axes have had their damage range decreased. They now have the second largest range with the largest being lances, spears and polearms.
- Swords have had their damage range slightly increased.
- Short swords have been given the critical hit weapon bonus as they do light weapon DPS. They still retain their sword damage range.
- Challenge level 3 NPCs lower level than a player now give moderately more experience. Challenge level 4+ NPCs lower level than a player now give significantly more experience.
- Faction requirements have been lowered again based upon player feedback and our play experiences.
- Fixed a problem that was applying incorrect armor types to NPCs.  NPC armor should now work as expected, with warrior type NPCs mitigating the most damage, and caster type NPCs mitigating the least.
- Horseshoes now properly display and enforce their level requirement
- Mounts now properly display and enforce their level requirements
- Food now properly displays and enforces level requirements
- Expendables now properly display and enforce level requirements
- Barding now properly displays and enforces its item level requirements
- Fixed an issue with focus items that were causing them to have 0 delay
- The max range reduction has been removed from all store bought ammo
- Fixed several unattackable NPCs that may have somehow been giving faction hits
- Charmed NPCs now hit a damage soft cap in the damage range between challenge level 3 and 4.
- Charm duration on challenge level 4 and above NPCs has been reduced.
- Charm break chance on challenge level 4 and above NPCs has been increased.
- When an NPC is charmed offensive targets are now automatically cleared for all players targeting the NPC. The same is true for defensive target when the charm breaks.
- Charmed NPCs now have their name color changed and their targeting color changed for everyone in the area of the charm. The same is true when the charm breaks.
- Charmed NPCs now have normal pet out of combat regeneration when not in combat.
- When charming an NPC the caster will now also generate a very small amount of aggro on other NPCs in the area.
- When charm is about to wear off there is now a system alert to the master of the charm.

ADVENTURING
- Monks and Disciples - Monk unarmed critical hit bonus now matches that of light weapons. The disciple critical hit bonus when unarmed was only slightly decreased.
- Bard – Increased the cost of Swirl of the Tempest to the appropriate amount.
- Bard – Calming Lullaby no longer causes global recovery, is now instant cast and has had its energy cost increased.
- Blood Mage – Cleansing Symbiote no longer spams particles every 10 seconds
- Disciple – Lowered the heal portion of Blessed Wind.
- Disciple – Lowered healing on Endowment of Life.
- Dread Knight – Vengeance is no longer on next attack, it is instant.
- Dread Knight – Removed refresh timer from Abyssal Chains.
- Necromancer - Zealots should now deal the proper amount of damage.
- Necromancer - Zealots should now attack quicker.
- Necromancer - Acolytes now increase in power as you level.
- Necromancer - Bloodfeast and Transmogrify now have a brief delay before the hit point to energy conversion begins.
- Necromancer – The strength portion granted by Legs of the Colossus has been reduced.
- Necromancer – Added Fists back to Graft tables. These should now work correctly.
- Necromancer – Adjusted the pet direct heal down.  It now scales with current abomination hit points.
- Necromancer – Renamed Ribcage of Reinforcement to Sarcous Ribcage
- Necromancer – Sarcous Ribcage now grants AC only.
- Necromancer – Backbone of Strength is now Thewy Ribcage.
- Necromancer – Renamed Ribcage of Heartiness to Fleshy Ribcage.
- Necromancer – Fleshy Ribcage now grants CON only.
- Necromancer – Added Torso grafts to Necropsy tables. These should now function properly.
- Psionicist - Reduced the range on lure.
- Psionicist - All illusions should now turn you into the proper race.
- Psionicist - Mass Expansive Mind is now a group buff.
- Psionicist - Mind Wipe and Memory Shift should now display precise numbers for hate granted/subtracted.
- Psionicist - Simulacrum is intended to be an illusion for the entity it is cast on. It was a bug that other NPCs in the area gained aggro on the simulacrum. When the spell is initially cast other NPCs in area will gain a very small amount of hate on the caster. However, enemies that wander into range of the illusionary battle will continue past it thinking their ally is practicing its skills.
- Ranger – Grasp of Earth now actually uses the Alteration skill, instead of just claiming to.
- Ranger – You no longer hit yourself with Windsong for 0. This means it will no longer trigger Winter’s Cloak on yourself.
- Rogue - Updated all legacy rogue poison components to be cash items
- Shaman – Ritual of Sacrifice no longer incurs global recovery.
- Shaman - Tuurgin’s Vigor should now properly reduce endurance costs.
- Shaman - Tuurgin’s Vigor should now display correctly.
- Shaman - Throat Rip I and II should now deal damage over time as intended.
- Sorcerer – Energy Rift endurance cost has been fixed.  It is now significantly more expensive.  The previous energy cost was not the intended amount.
- Sorcerer – Chaos Volley now costs more energy to cast.

CRAFTING NOTES
- Crafting gear that gives a crafting tool mod will now correctly affect both artificer tool skills.
- Fixed issue that was causing crafters to get rewards an entire grade higher then what they were supposed to from work orders
- You are now required to have the appropriate novice training to take the quest to find the amateur trainer.
- Removed some duplicate recipes from trainers.
- The Thestran continental style quests should now function properly for blacksmiths and artificers.
- The crafting advisor now provides additional information on the following subjects all gleaned from user feedback: catalysts/enhancers, horse renting, toolbelts, crafting setup, harvesting in relation to crafting, trade recipes, attributes, skills, action types, and the importance of refining and finishing.
- Faction has been greatly increased for outpost work orders.
- Fixed issue with thrown items displaying wrong damage stats
- Fixed incorrect display name on enchanted iron horseshoes
- The Tursh Supplies quest now provides more trade-appropriate tools.
- Crafting stations have been added to Veskal’s Exchange.
- Crafting taskmasters have been added to Veskal’s Exchange.
- Tawar Galan now has crafting stations.
- Tawar Galan now has taskmasters.
- Dune Eagle Trading Company Apron now is able to be equipped by all trades as intended.
- Refining recipes have been reduced in level.
- The Khal refining taskmaster now pauses longer in his route.
- Khal now has the amateur grip recipe.
- Existing references to Youngtree in certain quests were fixed.
- Oranku Silverwolf should no longer have an error in dialogue.
- Utility pouches now properly display and enforce their level requirements
- Crafted barding has had its sell price lowered
- Crafted expendables will no longer burn a charge when you do not meet the level requirement
- Mount speeds have been fixed
- Crafting level is now considered in min levels for mounts
- Kanada Stormpeak should no longer disappear when moving around the shop in Tanvu.
- Tin maces are now available on Thestra both in cities and outposts.
- Artificer elemental training quests have had their overall experience reduced.
- Outfitters can now change specialization at most outfitter trainers!
- Artificers can now change specialization at most artificer trainers!
- Blacksmiths can now change specialization at most blacksmith trainers!
- More trainers now offer to help you switch trades.
- Fixed issue with thrown items that was affecting their damage. (For real this time)
- Upgraded damage of crafted thrown items across the board
- Moren will now discuss work outside of Ca’ial Brael
- Upped rate of orbs from deconstruction a small amount
- Halgarad artificers-in-training must now actually assembly the saw to complete the Novice Quest.
- The staves that are made for the style quests are now properly referred to as staves in the recipe name and description.
- Drogan and Davrin should be fixed for Luca’s Quest.
- Style quest NPCs should now train you properly and give you the quest updates.
- Skill requirements for Practice Iron Bindings have been reduced
- The names on Pristine Harvesting Helms have been corrected.
- Fixed item level issue with tier 1 and 2 crafted shirts
- Rarity will now give crafted items an innate level boost along with standard increase in power
- Fixed item level issue for all crafted breastplates
- Gwartak Clan Armor Recipe should now work properly.
- More Gwartak recipe options will be available earlier on.
- Baguette Healing Necklace of Defense has been fixed to use Specialized Defense instead of Summoning.
- Superior Oval Healing Necklace of Defense has been fixed to use Physical Absorption instead of Mental Absorption.
- Leather Strapping recipes have had their names updated.
- Fixed Practice Sail recipes.
- Fixed Copper Martial Sword recipes.
- Copper Martial Sword recipes should now be available in Khal.
- Barbed Wood Weapon Upgrade recipe now accepts Virus Shortbow of Pain.

DIPLOMACY NOTES
- The Info Brokers in Naemsog Bunker have forgotten their old allegiances and have appropriate faction loyalty.
- The quest, “A Case of Children Lost,” is now available in Tawar Galan.
- New quest available for diplomats in Tawar Galan, “A New Crossbow for Jane.”
- New quest available for diplomats in Tawar Galan, “Find Fisher Juni.”
- Acid Tongue, Lascivious Intimation, Dogmatic Parlance, and Esoteric Reference have had their refresh timers increased.
- All Informants should give the correct items and remove the correct amounts of information from your inventory.
- The quest “A Trader for the Cause” is now available in Tawar Galan.
- The quest “Missing Crewmember” is now available in Tawar Galan.
- The quest “Redeye’s Reavers“ is now available in Tawar Galan.
- The quest “Retrieving Rabble” is now available in Tawar Galan.
- The quest “Drinks For Free” is now available in Tawar Galan.
- The quest “A Tricky Situation” is now available in Tawar Galan.
- The quest “The Prodigal Apprentice” is available in Dark Horse Downs.
- The quest “A Case of the Jitters” is available in Dark Horse Downs.
- The quest “Taming the Beast” is now available in Dark Horse Downs.
- The quest “What a Groundskeeper Knows” is now available in Dark Horse Downs.
- The quest “Mint Condition” is now available from Horselord Mineon Frenouran at Frenouran’s Villa.
- The quest “The Race” is available from Horselord Mineon Frenouran for players who have completed “Mint Condition.”
- “Clear the Evidence” in the Mordebi newbie line is once again working properly.
- The Arcane Informant in Three Rivers has been moved to the guard tower for her own safety.
- Derogar’s Post is now linked to Halgarad’s Civic Diplomacy levers. This means both areas share these levers, and both areas enjoy the same benefits. (testing: /chunk -22 26, try to win a Civic parley with an NPC there and confirm that the levers move)
- A number of new lore-based dialogues have been introduced to Civic Diplomacy. Look for lore about the gods for the next few content updates (this one features Kaerellun, Gloriann, and Sartholas).
- Each horse quest line now has an interim quest available for those who have completed the horse delivery but are not yet level 10 and can take the quest on which you actually acquire your horse. If you have done the delivery, and are still grinding your crafting or adventuring to 10, return to where your horse delivery quest dumped you off (Naemsog Bunker, Dark Horse Downs, Tawar Galan, the Martok docks, Three Rivers, or Veskal’s Exchange) to check out this quest.

WORLD POPULATION NOTES
- Coastal Graveyard - Added additional quests to Coastal Graveyard in Thestra
- Dargun’s Tomb - Tweaks have been made to the quests around Dargun’s Tomb
- Falgarholm - Adjusted the difficulty on a number of NPCs in Falgarholm.
- Falgarholm – Added the repair option to the merchants at the Northern Border near Falgarholm.
- Falgarholm – Adjusted the wolf tamers in Falgarholm so that their wolves now assist properly.
- Falgarholm - Removed the flee scripts on multiple NPCs inside Falgarholm.
- Items - Trumpet of Trengal Keep item has been fixed, bards enjoy – everyone else, sell it!
- Khal - The guards in Khal will now tell you where you can find the ship to Kojan.
- Nakai Dojo - Trainers have been added to the Nakai Dojo.
- Pantheon of the Ancients – The following quests in Pantheon of the Ancients have been disabled for the time being:
 - By the Shieldmaiden
 - Drape of the Silver-Tongued
 - Escort the Chancellor
 - Found and Hidden Again
 - Great Sacrifice
 - Hood of the Peacebringer
 - Kreshnikara, the Weaver of Storms
 - Maintain an Impartial Mind
 - Recession of Beauty
 - Righteous Flame
 - Summonling of Vol Tuniel
 - Symphony of the Butcher
 - The Hunt
 - The Maw of Tyranny
 - The Rescue
 - Trial of the Strategist
- Qa Riverbank - The Qa Riverbank Missive Board is now in operation. It can be found at the Neamsog Bunker.
- Quests - The quest, “Goods of Raia,” is no longer sharable.
- Skawlra Rock - Skawlra of the Rock now grant Mekalia, Khal, and Upside Alliance faction.
- Temple of Dailuk - Stone ail Scorpions have had their difficulty reduced.
- Temple of Dailuk - Quest: Betrayel – All group members on the quest should now receive the update after killing Palpenzar.
- Vendors - Mailboxes and General Vendors have been added to the outposts in the Tomb of Lord Tsang and Magi Hold.
- Veskal’s Exchange - There is now a missive board in Veskal’s Exchange.
- Zar Island - Killing Zar Acolytes now correctly gives Unicorns of Silverlake faction.

GUI NOTES
- Added an end harvesting button to the harvesting window.
- Harvesting tool delay is now viewable in item examine.
- All NPC abilities have had their icons updated and should now display correctly.
- The Market window has been almost entirely overhauled to look and function better.
- Market searches are now far more intuitive and easy to do. They will also return more accurate results!
- Choosing things in the Market search dropdowns will now appropriately narrow the options for other dropdowns.
- You may now click on the column headers in the Market window to sort by that column.

CODING
- Right clicking on altars will no longer bring up an inspect window.
- Fix for groups being disbanded when a member runs across a chunk boundary.
- Group members should no longer timeout from their group because the leader of the group moved to different chunk.
- You can no longer put bags into themselves. The space-time continuum is safe once again.

~The Vanguard Team


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SV: Heralden - Nyheter om Vanguard
« Svar #20 skrivet: 2007-02-08, 10:09:41 »
Sorcerers och disciples drabbades tydligen hårt av senaste patchen vad jag förstår.

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« Svar #21 skrivet: 2007-02-09, 08:56:58 »
Inte har jag märkt något speciellt..  mer än att osynligheten kan lossna lite hur som helst..  Mina "boll" spells och "snare" fungerar som normalt

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« Svar #22 skrivet: 2007-02-09, 18:27:22 »
Jag har då inte märkt nån försämring. Men då har jag inte hunnit spela så mycket innan patchen.

Men jag är ändå rätt så nöjd att kunna kritta på runt 250 på lvl 7-8 med min sorcerer... :)

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« Svar #23 skrivet: 2007-02-09, 18:45:17 »
Men jag är ändå rätt så nöjd att kunna kritta på runt 250 på lvl 7-8 med min sorcerer... :)

OMFG! Nerf sorcoroz! Now!

;)

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« Svar #24 skrivet: 2007-02-10, 00:24:39 »
lolz0rz!!11!!eleven11 :)

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« Svar #25 skrivet: 2007-02-15, 08:22:45 »
Från Silky Venom:

The patch planned for 2AM PST, 02/15/2007 appears to be of some signficance in resolving many technical issues players are experiencing. Ahead of the patch, Sigil has posted the following sneak preview of tonight's upcoming patch:


Citera
In addition to other bug fixing and content updates, tonight’s patch will also address several issues we have been seeing crop up on our Tech Support Forums and Affiliate Fansites. The issues include:

Memory Leaks
A small number of users have been reporting memory leaks. A lot of issues surrounding these should either be fixed or very much improved. Please continue to report any occurrences.

Character Appearance Issues
While they may not be entirely fixed in this patch, some improvements have been made. Please be sure to give feedback on this issue, should you experience it, on either the Technical Support Forums or the Affiliate Fansite forums.

Mob Warping
There were actually a few separate issues causing this and most of them have been fixed. If you do still experience any kind of mob warping, please be sure to let us know and provide as much detail as possible.

Hitching
We have made several fixes that should help eliminate some hitching. It is not eliminated completely, but you should notice some improvements.

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« Svar #26 skrivet: 2007-02-15, 08:31:49 »
Det låter ju bra i alla fall!

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« Svar #27 skrivet: 2007-02-15, 08:46:18 »
Nä du har fel, det känns bra. ;)

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« Svar #28 skrivet: 2007-02-15, 15:26:19 »
Tänkte slänga in infon om nyaste patchen, men fick följande felmeddelande:

Citera
Följande fel inträffade under postandet av inlägget:
Inlägget överskrider maxlängden på 20000 tecken.

Så det bidde inget med det! :)

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« Svar #29 skrivet: 2007-02-15, 15:31:57 »
Stor Patch :)

Dock verkar den vara rejält trasig just nu. :)
http://www.silkyvenom.com/forums/showthread.php?t=10814



Här är en länk till patchnotes iaf. Kan vara kul att läsa tills de får styr på saker och ting... :D
http://www.silkyvenom.com/forums/showthread.php?t=10836



edit:
hehe, jag antar att det blir en rollback på denna patchen, synd för de behövde lite medvind just nu.
« Senast ändrad: 2007-02-15, 15:36:31 by Pruneboy »

 

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