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The important partPS: Pre load will open tonight after our live stream for all the people who pre ordered Post Scriptum. Pre ordering during the weekend will grant you immediate access to the playtest. We will start turning server gradually on tomorrow Saturday 26th of May around 8.00am GMT!* Live stream Friday 25th (today) at 7:00PM GMT* Pre-load starts straight after live stream* Playtest weekend starts Saturday 26th May 08:00AM GMT
Väldigt intressant! Finns det ett releasedatum än?
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We would like to announce an upcoming Public Play-test this weekend from Friday, July 6th @ 6PM GMT / 8PM CET / 2PM EST until Sunday, July 8th @ 8AM GMT / 10AM CET / 4AM EST.To start our play-test, we will be hosting a very special Live Tea Time with the Devs** at 6PM GMT / 8PM CET / 2PM EST on July 6th.We will be broadcasting on our official http://twitch.tv/postscriptumofficial. It's not to be missed!If you have not already pre-ordered Post Scriptum. You can access to the testing weekend by doing so.~ Periscope Games
BreizhoO - Today at 10:32@everyone Update on the server crash situationIt is unlikely that we will have an update today, maybe overnight (EU timezone or hopefully tomorrow morning).We will off course extend the playtest duration to Sunday all the way up to Monday morning 8.00am GMT.We will quickly test the new build internally to make sure it is actually fixed before we push it to you.Thanks for your patience during this testing session!
-Gameplay: New spawn restriction on MSP (restriction visible on the minimap as SL, or MSP driver)-Gameplay: Commander icon on the minimap-Gameplay: Sniper sway is smoother-Gameplay: Markers are visible over greater distance-Gameplay: Engine torque fixed on multiple vehicles-Gameplay: Pontoon can no longer be destroyed or un shoveled-Gameplay: Armored and Logi section can only be locked if a minimum of 3 players are in-Gameplay: Weapon sway on low stamina tweaked-Gameplay: Pontoon icons are invisible to defenders-Gameplay: Poontoon icon change based on their status-Gameplay: Hovering the mouse over a vehicle on the minimap show player's names-Gameplay: Bushes and small rivers will affect your running speed-Gameplay: HUD marker distance visibility increased by 50 meters-Gameplay: Pontoon icon is changing color based on its health state-Add: Heelsum S06, S07, S08-Add: Driel S06, S07, D01, D02-Add: Oosterbeek S06, S07, D01-Add: Artillery module for Commander-Add: Coaxial MG34 to Stug III and Jagdpanzer 4-Add: Coaxial BESA MG to T17-Add: New Radial UI-Fix: Ladders can be climbed again-Fix: Downscaled textures unnecessary too big-Fix: Optimized some explosion FX-Fix: Tanks are no longer firing small grenades in slomo-Fix: Grass density increased-Fix: Main menu music colume setting-Fix: Vehicle UI should no longer stay after death-Fix: Possible fix on bombs not being played on all clients-Fix: Deployables can no longer be placed on soldiers volumes-Fix: Possible fix on vehicle UI staying on screen after death