Some of the most important server settings CoD World at War server
// Client Issues// Maximum Clients
set sv_maxclients "28"
set sv_privateclients "4"
// Client's Min/Maximum Pingset sv_minPing "0"
set sv_maxping "155"
// Automatic Team Balanceset scr_teambalance "1"
// Hardcoreset scr_hardcore "1"
set scr_oldschool "0"
set ui_hud_hardcore "1"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"
set scr_game_allowkillcam "0"
// Health Issuesset scr_player_healthregentime "10" // std is 5
set scr_player_maxhealth "30" // std is 100
// Friendly Fireset scr_team_fftype "1"
// Red Crosshairs while over enemyset g_redCrosshairs "0"
// Revive playersset scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"
// Respawn Settings - Genaralset scr_player_forcerespawn "0"
set scr_player_respawndelay "6"
set scr_player_suicidespawndelay "6"
// Sprint Settingsset scr_player_sprinttime "4"
// Perk Settingsset scr_game_perks "1"
set perk_armorVest "22" // std is "75"
set perk_bulletDamage "12" // std is "40"
set perk_explosiveDamage "10"// std is "25"
set perk_fireproof "25" // std is "55"
set perk_flakJacket "25" // std is "75"
set perk_flakJacketMaxDamage "25" // std is "75"
set player_lastStandBleedoutTime "20" // is "30"
// Vehicle Perk Settingsset vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"
// Vehicle Settingsset scr_vehicles_enabled "0"set scr_veh_respawntimemax "1500" // std is "90" (doesen't seem to work?)
set scr_veh_respawntimemin "1200" // std is "50" (doesen't seem to work?)
set scr_veh_health_jeep "300" // std is "700" (doesen't seem to work?)
set scr_veh_health_tank "600" // std is "1350" (doesen't seem to work?)
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "250"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"
set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
// Hardpoint Settingsset scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"
scr_hardpoint_artilleryCanonCount "3" // std is "3"
scr_hardpoint_artilleryCanonShellCount "4" // std is "5"
// Dog Settingsset scr_dog_count "6" // Total amount of sog released per wave. Std is "8"
set scr_dog_hardpoint_interval "180" // How lonng you have to wait before you can release dogs again. Dtd is "180"
set scr_dog_health "50" // std is "100"
set scr_dog_max_at_once "4" // How many dogs alive at map at the same time. Std is 4
set scr_dog_time "60" // Time dogs stay at map. Std is "60"
// Gametype Settings// KOTHset scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "6"
set scr_koth_roundlimit "1"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "300"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "30"
set koth_capturetime "10"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "30"
set koth_spawntime "0"
// CTFset scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "6"
set scr_ctf_roundlimit "1" // set to "1" instead of "2" to enforce auto team balance
set scr_ctf_roundswitch "0" // set to "0" instead of "1" to enforce auto team balance
set scr_ctf_scorelimit "5"
set scr_ctf_timelimit "15"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "6"
// DOMset scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "6"
set scr_dom_roundlimit "1"
set scr_dom_scorelimit "300"
set scr_dom_timelimit "0"
set scr_dom_waverespawndelay "0"
// TDMset scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "6"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "1800"
set scr_tdm_timelimit "20"
set scr_tdm_waverespawndelay "0"
// TWARset scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_playerrespawndelay "6" /std is "5"
set scr_twar_roundlimit "1" // set to "1" instead of "2" to enforce auto team balance
set scr_twar_roundswitch "0" // set to "0" instead of "1" to enforce auto team balance
set scr_twar_scorelimit "10"
set scr_twar_timelimit "20" // std is 10
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "30"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
// Map_rotation MIX 28970ctf mp_suburban
ctf mp_makin
twar mp_castle
twar mp_airfield
dom mp_shrine
dom mp_seelow
twar mp_asylum
twar mp_hangar
twar mp_roundhouse
tdm mp_downfall
tdm mp_makin
ctf mp_outskirts
ctf mp_airfield
twar mp_suburban
twar mp_shrine
dom mp_outskirts
dom mp_courtyard
dom mp_castle
tdm mp_asylum
tdm mp_outskirts
// Map_rotation TDM 28961tdm mp_all_maps